#!/bin/sh riverctl map normal Super+Shift Return spawn alacritty riverctl map normal Super D spawn 'wofi --show drun' riverctl map normal Super+Shift D spawn 'wofi --show run' riverctl map normal Super P spawn wofi-pass riverctl map normal Super+Shift S spawn 'wl-copy < "$(grimshot --notify save window)"' riverctl map normal Super+Ctrl S spawn 'wl-copy < "$(grimshot --notify save area)"' riverctl map normal Super+Shift P spawn swaylock riverctl map normal Super+Shift Q close riverctl map normal Super+Shift E exit riverctl map normal Super+Shift C spawn 'RIVER_RELOAD=1 ~/.config/river/init' riverctl map normal Super J focus-view next riverctl map normal Super K focus-view previous riverctl map normal Super+Shift J swap next riverctl map normal Super+Shift K swap previous riverctl map normal Super M focus-output next riverctl map normal Super Period focus-output previous riverctl map normal Super+Shift M send-to-output next riverctl map normal Super+Shift Period send-to-output previous riverctl map normal Super Return zoom riverctl map normal Super H send-layout-cmd rivertile "main-ratio -0.05" riverctl map normal Super L send-layout-cmd rivertile "main-ratio +0.05" riverctl map normal Super+Shift H send-layout-cmd rivertile "main-count +1" riverctl map normal Super+Shift L send-layout-cmd rivertile "main-count -1" riverctl map normal Super+Alt H move left 100 riverctl map normal Super+Alt J move down 100 riverctl map normal Super+Alt K move up 100 riverctl map normal Super+Alt L move right 100 riverctl map normal Super+Alt+Control H snap left riverctl map normal Super+Alt+Control J snap down riverctl map normal Super+Alt+Control K snap up riverctl map normal Super+Alt+Control L snap right riverctl map normal Super+Alt+Shift H resize horizontal -100 riverctl map normal Super+Alt+Shift J resize vertical 100 riverctl map normal Super+Alt+Shift K resize vertical -100 riverctl map normal Super+Alt+Shift L resize horizontal 100 riverctl map-pointer normal Super BTN_LEFT move-view riverctl map-pointer normal Super BTN_RIGHT resize-view riverctl map-pointer normal Super BTN_MIDDLE toggle-float riverctl map-pointer normal Super KEY_SCROLLUP carousel "scroll -0.01" riverctl map-pointer normal Super KEY_SCROLLDOWN send-layout-cmd carousel "scroll 0.01" for i in $(seq 1 9) do tags=$((1 << ($i - 1))) riverctl map normal Super $i set-focused-tags $tags riverctl map normal Super+Shift $i set-view-tags $tags riverctl map normal Super+Control $i toggle-focused-tags $tags riverctl map normal Super+Shift+Control $i toggle-view-tags $tags done all_tags=$(((1 << 32) - 1)) riverctl map normal Super 0 set-focused-tags $all_tags riverctl map normal Super+Shift 0 set-view-tags $all_tags riverctl map normal Super Space toggle-float riverctl map normal Super F toggle-fullscreen riverctl map normal Super Up send-layout-cmd rivertile "main-location top" riverctl map normal Super Right send-layout-cmd rivertile "main-location right" riverctl map normal Super Down send-layout-cmd rivertile "main-location bottom" riverctl map normal Super Left send-layout-cmd rivertile "main-location left" # Declare a passthrough mode. This mode has only a single mapping to return to # normal mode. This makes it useful for testing a nested wayland compositor riverctl declare-mode passthrough riverctl map normal Super F11 enter-mode passthrough riverctl map passthrough Super F11 enter-mode normal # Various media key mapping examples for both normal and locked mode which do # not have a modifier for mode in normal locked do riverctl map $mode None XF86Eject spawn 'eject -T' riverctl map $mode None XF86AudioRaiseVolume spawn 'pamixer -i 5' riverctl map $mode None XF86AudioLowerVolume spawn 'pamixer -d 5' riverctl map $mode None XF86AudioMute spawn 'pamixer --toggle-mute' riverctl map $mode None XF86AudioMedia spawn 'playerctl play-pause' riverctl map $mode None XF86AudioPlay spawn 'playerctl play-pause' riverctl map $mode None XF86AudioPrev spawn 'playerctl previous' riverctl map $mode None XF86AudioNext spawn 'playerctl next' # Control screen backlight brightness with light (https://github.com/haikarainen/light) # Currently handled by acpid #riverctl map $mode None XF86MonBrightnessUp spawn 'light -A 5' #riverctl map $mode None XF86MonBrightnessDown spawn 'light -U 5' done # Set background and border color riverctl background-color 0x002b36 riverctl border-color-focused 0x93a1a1 riverctl border-color-unfocused 0x586e75 # Set keyboard repeat rate riverctl set-repeat 50 300 # Make certain views start floating #riverctl float-filter-add app-id float #riverctl float-filter-add title "popup title with spaces" # Set app-ids and titles of views which should use client side decorations #riverctl csd-filter-add app-id "gedit" # Set the default layout generator to be rivertile and start it. # River will send the process group of the init executable SIGTERM on exit. riverctl default-layout rivertile riverctl map normal Super E output-layout bsp-layout riverctl map normal Super W output-layout rivertile riverctl map normal Super G output-layout uniform-grid # Only run these at the first load. if [ -z $RIVER_RELOAD ] then dbus-update-activation-environment WAYLAND_DISPLAY XDG_CURRENT_DESKTOP=river # Layout engines rivertile -view-padding 6 -outer-padding 6 & river-bsp-layout & river-uniform-grid-layout & # Daemons pipewire & wireplumber & pipewire-pulse & dunst & udiskie & # Bar i3bar-river & fi